你好 TCP 伺服器

首先讓我說你應該首先訪問 Beej 的網路程式設計指南並快速閱讀,這大部分內容都會更加詳細地解釋。我們將在這裡建立一個簡單的 TCP 伺服器,它將對所有傳入連線說 Hello World,然後關閉它們。另外需要注意的是,伺服器將迭代地與客戶端通訊,這意味著一次只能有一個客戶端。請務必檢視相關的手冊頁,因為它們可能包含有關每個函式呼叫和套接字結構的有價值資訊。

我們將使用埠執行伺服器,因此我們也將獲取埠號的引數。讓我們開始使用程式碼 -

#include <cstring>    // sizeof()
#include <iostream>
#include <string>   

// headers for socket(), getaddrinfo() and friends
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>

#include <unistd.h>    // close()

int main(int argc, char *argv[])
{
    // Let's check if port number is supplied or not..
    if (argc != 2) {
        std::cerr << "Run program as 'program <port>'\n";
        return -1;
    }
    
    auto &portNum = argv[1];
    const unsigned int backLog = 8;  // number of connections allowed on the incoming queue

    addrinfo hints, *res, *p;    // we need 2 pointers, res to hold and p to iterate over
    memset(&hints, 0, sizeof(hints));

    // for more explanation, man socket
    hints.ai_family   = AF_UNSPEC;    // don't specify which IP version to use yet
    hints.ai_socktype = SOCK_STREAM;  // SOCK_STREAM refers to TCP, SOCK_DGRAM will be?
    hints.ai_flags    = AI_PASSIVE;

    // man getaddrinfo
    int gAddRes = getaddrinfo(NULL, portNum, &hints, &res);
    if (gAddRes != 0) {
        std::cerr << gai_strerror(gAddRes) << "\n";
        return -2;
    }

    std::cout << "Detecting addresses" << std::endl;

    unsigned int numOfAddr = 0;
    char ipStr[INET6_ADDRSTRLEN];    // ipv6 length makes sure both ipv4/6 addresses can be stored in this variable

    // Now since getaddrinfo() has given us a list of addresses
    // we're going to iterate over them and ask user to choose one
    // address for program to bind to
    for (p = res; p != NULL; p = p->ai_next) {
        void *addr;
        std::string ipVer;

        // if address is ipv4 address
        if (p->ai_family == AF_INET) {
            ipVer             = "IPv4";
            sockaddr_in *ipv4 = reinterpret_cast<sockaddr_in *>(p->ai_addr);
            addr              = &(ipv4->sin_addr);
            ++numOfAddr;
        }

        // if address is ipv6 address
        else {
            ipVer              = "IPv6";
            sockaddr_in6 *ipv6 = reinterpret_cast<sockaddr_in6 *>(p->ai_addr);
            addr               = &(ipv6->sin6_addr);
            ++numOfAddr;
        }

        // convert IPv4 and IPv6 addresses from binary to text form
        inet_ntop(p->ai_family, addr, ipStr, sizeof(ipStr));
        std::cout << "(" << numOfAddr << ") " << ipVer << " : " << ipStr
                  << std::endl;
    }

    // if no addresses found :(
    if (!numOfAddr) {
        std::cerr << "Found no host address to use\n";
        return -3;
    }

    // ask user to choose an address
    std::cout << "Enter the number of host address to bind with: ";
    unsigned int choice = 0;
    bool madeChoice     = false;
    do {
        std::cin >> choice;
        if (choice > (numOfAddr + 1) || choice < 1) {
            madeChoice = false;
            std::cout << "Wrong choice, try again!" << std::endl;
        } else
            madeChoice = true;
    } while (!madeChoice);

    p = res;

    // let's create a new socket, socketFD is returned as descriptor
    // man socket for more information
    // these calls usually return -1 as result of some error
    int sockFD = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
    if (sockFD == -1) {
        std::cerr << "Error while creating socket\n";
        freeaddrinfo(res);
        return -4;
    }

    // Let's bind address to our socket we've just created
    int bindR = bind(sockFD, p->ai_addr, p->ai_addrlen);
    if (bindR == -1) {
        std::cerr << "Error while binding socket\n";
        
        // if some error occurs, make sure to close socket and free resources
        close(sockFD);
        freeaddrinfo(res);
        return -5;
    }

    // finally start listening for connections on our socket
    int listenR = listen(sockFD, backLog);
    if (listenR == -1) {
        std::cerr << "Error while Listening on socket\n";

        // if some error occurs, make sure to close socket and free resources
        close(sockFD);
        freeaddrinfo(res);
        return -6;
    }

    
    // structure large enough to hold client's address
    sockaddr_storage client_addr;
    socklen_t client_addr_size = sizeof(client_addr);

    const std::string response = "Hello World";

    // a fresh infinite loop to communicate with incoming connections
    // this will take client connections one at a time
    // in further examples, we're going to use fork() call for each client connection
    while (1) {

        // accept call will give us a new socket descriptor
        int newFD
          = accept(sockFD, (sockaddr *) &client_addr, &client_addr_size);
        if (newFD == -1) {
            std::cerr << "Error while Accepting on socket\n";
            continue;
        }

        // send call sends the data you specify as second param and it's length as 3rd param, also returns how many bytes were actually sent
        auto bytes_sent = send(newFD, response.data(), response.length(), 0);
        close(newFD);
    }

    close(sockFD);
    freeaddrinfo(res);

    return 0;
}

以下程式執行為 -

Detecting addresses
(1) IPv4 : 0.0.0.0
(2) IPv6 : ::
Enter the number of host address to bind with: 1